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Project name: Switch
Team Size: Solo
Engine: Zero Engine (zilch)
Role: Creator
Summary:
Switch was designed to be a cooperative experience, in which players worked together to defeat enemies and progress through the world. Their primary tools are a heavy slam that damages all enemies around them, and the ability to switch places between the two players. The heavy slam makes them vulnerable while they charge it, forcing players to switch places at just the right time.
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